How is the tranformation matrix definition used by the SetTransformation() function in the SDK?
The following is the matrix definition for transformation (translation and rotation), as used in the SetTransformation() function in the FlexScan3D SDK.
With Tx, Ty, and Tz being the translation components in the scan units.
Rotation around X-axis
Rotation around Y-axis
Rotation around Z-axis
With Θ being the rotation angle in radians.